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{{High Quality Article}}
[[Image:Gadget Room.PNG|thumb|250px|An outside view of the Gadget Room.]]
[[Image:Gadgetroom|thumb|250px]]
The '''Gadget Room''' was where [[Gary the Gadget Guy]] made his various [[List of Gary's Inventions|inventions]], and it could only be accessed in [[secret mission]]s and in ''[[Club Penguin: Elite Penguin Force]]''. The entrance would not be visible from the 3D view of the [[HQ]], but would be located on the wall closest to the bottom of the screen.
The '''Gadget Room''' is where [[G]] makes his various inventions, and it can only be visited by [[Secret Mission]]s and in [[Club Penguin (DS)|Club Penguin: Elite Penguin Force]]. It is located somewhere in the [[Secret Agent]] [[HQ]].  


== History ==
==History of the Gadget Room==
Agents are first introduced to the Gadget Room in the fourth Mission and they've been having to use the equipment in there since then. To enter the Gadget Room, you need to first go though the [[Eye Scan 3000]], but only G can pass. The main invention you'll see is a life preserver shooter and the Thingamajig (3000, 3001, 3002, etc.), a shoe that rings like a phone, and a mallet which has a boxing glove that comes out. There are also other inventions by G. His model sled from G's Secret Mission in the Gadget Room. They also have the old [[Spy Phone]] on a shelf between the AC 1000 and the [[Jet Pack]]. In Mission #7 replacing the model Sled is an older version of [[Aqua Grabber]]. In [[Mission]] #6, [[G]] invented the [[Crab Translator 3000]], which translated [[Klutzy]]'s "crab language".
Agents were first introduced to the Gadget Room in the fourth mission and they had been having to use the equipment in there since then. To enter the Gadget Room, you needed to first go though the [[Eye Scan 3000]], but only [[G]] or anyone with his old glasses could pass. The main inventions you would see was a life preserver shooter and one of the Thingamajigs (3000, 3001, 3002, etc.), a shoe that rung like a phone, and a mallet which had a boxing glove that came out. There were also other inventions by [[G]]. His model sled from [[G]]'s Secret Mission was in the Gadget Room. They also had the old (PSA) [[Spy Phone]] on a shelf between the [[AC 1000]] and the [[Jet Pack]]. In Mission #7, replacing the model sled was an older version of the [[Aqua Grabber]]. In [[Mission]] #6, [[G]] invented the [[Crab Translator 3000]], which attempted to translate [[Klutzy]]'s "crab language".


== Gallery ==
==Appearances==
<gallery>
*The Gadget Room door was the door featured on the [[CPIP]] home page, which required you to click on the [[Eye Scan 3000]] to enter. This is disabled now.
Image:Gadgetroom|Outside the Gadget Room
Image:Gadget_room.jpg|Inside the Gadget Room
</gallery>


==See also==
*[[HQ]]
*[[Secret Missions]]
*[[Eye Scan 3000]]
*[[G]]


== Trivia ==
{{Other places}}
*There is an [[Eye Scan 3000]] which only recognizes G's eyes, which must be used to get in at the door.
{{places}}
 
*You can see the old [[Prototype Sled]] sled you used in Mission 2.
 
*There are many prototypes of many items in the room.
 
*In Mission 8, there is a contraption that says "Do Not Touch". If touched, it fires a [[snowball]] at you, causing you to wipe it off.
 
*One can see the Sub 1000, which is possibly the prototype of the [[Aqua Grabber]] [[wikipedia:submarine|submarine]].
 
* A prototype of the [[Spy Phone]] is one of the prototypes seen
 
*The AC 1000 can be seen which is a big rotating fan and is possibly a prototype of the AC 3000.
 
*In the game [[Card-Jitsu]] the Gadget Room falls from the sky and [[G]] hands the player the [[Boom Box]].
 
*The "old-fashioned [[jetpack]]" is the one strapped to the snail in the Rocketsnail logo, which is the old version of jetpack used in the game.
 
*In [[Secret Missions]] 1, 2, 3 and 10, you can't go into the Gadget Room.
 
*It's assumed that [[G]] is the only one who can open the door because when he went missing in [[Club Penguin: Elite Penguin Force]]. no one could get in the gadget room.
 
*Gadget Room only appears in [[Secret Missions]].
 
*In the Gadget Room, there is a brown shoe that rings like a telephone when clicked. This may be a reference to the movie ''Get Smart''.


[[Category:Places]]
[[Category:Places]]
[[Category:Gary the Gadget Guy]]
[[Category:PSA]]
[[Category:Gary's inventions]]
[[Category:Secrets]]

Latest revision as of 08:41, 22 January 2015

An outside view of the Gadget Room.

The Gadget Room was where Gary the Gadget Guy made his various inventions, and it could only be accessed in secret missions and in Club Penguin: Elite Penguin Force. The entrance would not be visible from the 3D view of the HQ, but would be located on the wall closest to the bottom of the screen.

History of the Gadget Room

Agents were first introduced to the Gadget Room in the fourth mission and they had been having to use the equipment in there since then. To enter the Gadget Room, you needed to first go though the Eye Scan 3000, but only G or anyone with his old glasses could pass. The main inventions you would see was a life preserver shooter and one of the Thingamajigs (3000, 3001, 3002, etc.), a shoe that rung like a phone, and a mallet which had a boxing glove that came out. There were also other inventions by G. His model sled from G's Secret Mission was in the Gadget Room. They also had the old (PSA) Spy Phone on a shelf between the AC 1000 and the Jet Pack. In Mission #7, replacing the model sled was an older version of the Aqua Grabber. In Mission #6, G invented the Crab Translator 3000, which attempted to translate Klutzy's "crab language".

Appearances

  • The Gadget Room door was the door featured on the CPIP home page, which required you to click on the Eye Scan 3000 to enter. This is disabled now.

See also