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Revision as of 12:00, 30 May 2010

The EPF Spy Phone.


The EPF Spy Phone is a similar to the Spy Phone, but it is for EPF Agents. Secret Agents can get it after finishing the tests in the Everyday Phoning Facility.


Tools

The phone is composed of 5 touch buttons and an EPF Button. While the 2 touch buttons at the top are labeled "Coming Soon" and cannot be used, there are 4 buttons that the player can use.

  • Elite Gear: The clothing that agents will wear.
  • Field-Ops: ? Probably missions or training
  • Teleport: Teleports the player to where they want to go. This is made easier as you can scroll to the room that you want. All the rooms are listed in alphabetical order.
  • Recruit: Gives information about a new postcard to the player. It doesn't do much.
  • Puffle Whistle: If the player has entered their Herbert's Revenge code (if they have one), and is a member allows the player to call upon Flare.
  • EPF Button: Teleports the player to the EPF Command Room, which works the same as the 'Visit HQ' button of the Old Spy Phone.
  • Alert Display: Flashes to notify Agents of any emergency alerts. It works the same as the Flashing LED Button of the old Spy Phone.

Trivia

  • It was first seen at the website home replacing the old Spy Phone. When you click it, a penguin in a Fedora, Black Glasses and a coat takes it from it's spot. This could be a new EPF outfit.
  • It is usable in both Club Penguin and Herbert's Revenge.
  • It is similar to the Apple iPhone.
  • It replaces the Spy Gadget.
  • It is much more advanced than the Spy Phone .


Gallery



See Also