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Revision as of 18:10, 29 August 2010 by imported>Champt10
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The following is a list of Field-Ops:
- Deactivate Herbert's popcorn bomb, hidden near a big "S".
- Power up an antenna, hidden somewhere up high.
- Destroy an old Spy Phone, detected near a large light bulb.
- Reactivate the network computer hidden in a couch.
- Find a microphone and shut it down.
- Find a computer and bypass its system to shut it down.
- Power up the Beacon before the light goes out.
- Prevent Herbert from using something that ninjas don't really use.
- Investigate the island's cash registers. Fix the one that sets off your Spy Phone.
- Go to the Coffee Shop. Power up a new safety override for the steamer.
- Search the island together for the dangerous speaker, then shut it down.
Field-Ops Spoilers
Spoiler warning: Plot and/or ending details follow. Click “Expand” to view spoilers.
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- Go to the big "S" on the Night Club and follow the instructions.
- Go to the pole on the Ski Hill and get to the pole and follow the instructions.
- Go to the Cave Mine, near by the light device and follow the instructions.
- Go to the Lodge Attic, near the red couch.
- Go to the Forest, and stand next to microphone and follow instructions.
- Go to the Recycling Plant and stand next to the desk. Follow the instructions.
- Go to the Beacon and stand close to the light and shut it off follow the instructions.
- Go to the Dojo Courtyard, stand close to the projector, and follow the instructions.
- Go to the Stadium, stand close to the cash register and follow the instructions.
- Go to the Coffee Shop, stand close to the steamer and follow the instructions.
- Go to the Lighthouse, stand close to the speaker at the bottom left hand corner and follow the instructions.
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Spoilers end here.
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See also