Welcome to the Club Penguin Wiki! Log in or Create an account to join the community!
List of Field-Ops: Difference between revisions
Jump to navigation
Jump to search
imported>Hat Pop No edit summary |
imported>Champt10 No edit summary |
||
Line 1: | Line 1: | ||
The following is a list of '''Field-Ops''': | The following is a list of '''Field-Ops''': | ||
#Deactivate [[Herbert P. Bear|Herbert's]] [[popcorn]] bomb, hidden near a big "S". | #Deactivate [[Herbert P. Bear|Herbert's]] [[popcorn]] bomb, hidden near a big "S". | ||
Line 13: | Line 12: | ||
#Go to the [[Coffee Shop]]. Power up a new safety override for the steamer. | #Go to the [[Coffee Shop]]. Power up a new safety override for the steamer. | ||
#Search the island together for the dangerous speaker, then shut it down. | #Search the island together for the dangerous speaker, then shut it down. | ||
== Field-Ops Spoilers == | |||
{{Spoiler}} | |||
#Go to the big "S" on the [[Night Club]] and follow the instructions. | |||
#Go to the pole on the [[Ski Hill]] and get to the pole and follow the instructions. | |||
#Go to the [[Cave Mine]], near by the light device and follow the instructions. | |||
#Go to the [[Lodge Attic]], near the red couch. | |||
#Go to the [[Forest]], and stand next to microphone and follow instructions. | |||
#Go to the [[Recycling Plant]] and stand next to the desk. Follow the instructions. | |||
#Go to the [[Beacon]] and stand close to the light and shut it off follow the instructions. | |||
#Go to the [[Dojo Courtyard]], stand close to the projector, and follow the instructions. | |||
#Go to the [[Stadium]], stand close to the cash register and follow the instructions. | |||
#Go to the [[Coffee Shop]], stand close to the steamer and follow the instructions. | |||
#Go to the [[Lighthouse]], stand close to the speaker at the bottom left hand corner and follow the instructions. | |||
{{Spoiler2}} | |||
==See also== | ==See also== | ||
*[[Field-Op]]s | *[[Field-Op]]s | ||
*[[EPF]] | *[[EPF]] |
Revision as of 18:10, 29 August 2010
The following is a list of Field-Ops:
- Deactivate Herbert's popcorn bomb, hidden near a big "S".
- Power up an antenna, hidden somewhere up high.
- Destroy an old Spy Phone, detected near a large light bulb.
- Reactivate the network computer hidden in a couch.
- Find a microphone and shut it down.
- Find a computer and bypass its system to shut it down.
- Power up the Beacon before the light goes out.
- Prevent Herbert from using something that ninjas don't really use.
- Investigate the island's cash registers. Fix the one that sets off your Spy Phone.
- Go to the Coffee Shop. Power up a new safety override for the steamer.
- Search the island together for the dangerous speaker, then shut it down.
Field-Ops Spoilers
Spoiler warning: Plot and/or ending details follow. Click “Expand” to view spoilers. | |
---|---|
| |
Spoilers end here. |