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Gadget Room

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Revision as of 22:06, 12 May 2009 by imported>Sharkbate (Reverted edits by Walrus Raep (talk) to last version by Barkjon)
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The Gadget Room is where G makes his various inventions, and it can only be visited by Secret Missions and in Club Penguin: Elite Penguin Force. It is located somewhere in the Secret Agent HQ.

History

Agents were first introduced to the Gadget Room in the fourth Mission and they've been having to use the equipment in there since then. To enter the Gadget Room, you need to first go though the Eye Scan 3000, but only G can pass. The main invention you'll see is a life preserver shooter and the Thingamajig (3000, 3001, 3002, etc.), a shoe that rings like a phone, and a mallet which has a boxing glove that comes out. There are also other inventions by G. His model sled from G's Secret Mission in the Gadget Room. They also have the old Spy Phone on a shelf between the AC 1000 and the Jet Pack. In Mission #7 replacing the model Sled is an older version of Aqua Grabber. In Mission #6, G invented the Crab Translator 3000, which translated Klutzy's "crab language".

Gallery


Trivia

  • There is an Eye Scan 3000 which only recognizes G's eyes, which must be used to get in at the door.
  • There are many prototypes of many items in the room.
  • In Mission 8, there is a contraption that says "Do Not Touch". If touched, it fires a snowball at you, causing you to wipe it off.
  • A prototype of the Spy Phone is one of the prototypes seen
  • The AC 1000 can be seen which is a big rotating fan and is possibly a prototype of the AC 3000.
  • The "old-fashioned jetpack" is the one strapped to the snail in the Rocketsnail logo, which is the old version of jetpack used in the game.
  • In the Gadget Room, there is a brown shoe that rings like a telephone when clicked. This may be a reference to the movie Get Smart.