Welcome to the Club Penguin Wiki! Log in or Create an account to join the community!

Invention Cabinet: Difference between revisions

From the Club Penguin Wiki, the free, editable encyclopedia about Club Penguin
Jump to navigation Jump to search
imported>LordMaster96
No edit summary
imported>ShrimpPin 24
Replaced content with "Hey Club Penguin wiki, Im back! Shrimppin 24. Eat it wierdos!"
Line 1: Line 1:
The '''Invention Cabinet''' is a small cabinet that is seen outside the [[Gadget Room]] in [[Mission]]'s 1-11. The cabinet only has 3 metal gates locking away some of G's failed designs. Except for the [[Solar-Powered Flashlight]] which actually really worked. The only known purpose for the Invention Cabinet, is that [[Gary the Gadget Guy]] probably ran out of space in the Gadget Room. In mission 7 you have to use the secret code to unlock the gate holding the [[Electromagnets|Electromagnet 2000]]. The invention cabinet was destroyed in the [[Popcorn Explosion]]. The other item in the cabinet is the [[Rubber Duck]].
Hey Club Penguin wiki, Im back! Shrimppin 24. Eat it wierdos!
 
The invention cabinet is also seen in ''[[Club Penguin: Elite Penguin Force]]''.
 
[[File:Flaslight.png|thumb|]]
[[Category:PSA]]

Revision as of 13:20, 20 August 2011

Hey Club Penguin wiki, Im back! Shrimppin 24. Eat it wierdos!