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It is a magical and mystical place. When you fall, you land in Jungle Patch. A fairy comes and tells you about the game. Then, she gives you mystical powers. The powers are for monsters that are running around. If you defeat one, you can choose to catch it or not catch it. It has a certain power that will help you accomplish goals.
It is a magical and mystical place. When you fall, you land in Jungle Patch. A fairy comes and tells you about the game. Then, she gives you mystical powers. The powers are for monsters that are running around. If you defeat one, you can choose to catch it or not catch it. It has a certain power that will help you accomplish goals.
Rooms:
*

Revision as of 17:11, 29 March 2010

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Ideas for Spin-off Games of Club Penguin.

Club Polar Bear

Sort of like club penguin except that you are a polar bear and there is Herbert instead of Rockhopper. Herbert brings back items that he got from Club Penguin and most minigames have to do something to do with warming up.

Rockhopper Island

The same thing as Club Penguin but in Rockhopper's private island. There are different rooms, games, famous penguins and newspaper.

XpenguinX

a ninja clubpenguin

Penguin Chat 4

Basically a mixture between Club Penguin and Penguin Chat 3. The main room is not the Town Center, but the Town Square. The Plaza is called Penguin Plaza. And the Pet Shop is called the Puffle Shop. There is no Fire Dojo on this. There is no pins, either. The parties are:

  • February 2010 - Anniversary 1
  • March 2010 - Western Party
  • April 2010 - Easter and April Fool's Party (mixed together)

All the rest are unknown.

The rarest items are:

  • White and Black Party Hat (February 2010)
  • Fluffy Jacket (February 2010)
  • Pink Jacket (February 2010)

All the rest are unknown at the moment.


Puffle Society

The same thing as Club Penguin (in fact the game takes place IN Club Penguin) but you play as a puffle. The game mostly takes place in the Wilderness, but you can go to other rooms in Club Penguin. The puffles can speak to each other through telekenisis (you type a message in a chat bar but when you say it, it appears in a thought bubble) and throw O'berries instead of snowballs.

Animal Island

A game where you can become any animal (even a penguin or puffle!) and walk, crawl, waddle, whatever around. The game has lots of moderators watching at all times.


Club Penguin: The Next Dimension

CP:TND is aimed at children 9-13, but it still doesn't have anything inapropriate, it's just more serious. In TND, the "parties" will be less frequent, and most will be replaced by "events", in which secrets of CP are revealed, and sometimes villains come. You are an agent already in this game, but the missions will be normal Club Penguin style. The mystery unravels more each event. You can only get onto TND if you are an angent, tour guide, elitest, and ninja in CP, and your penguin must be at least 1 year old. There are also sometimes boss battles where you use snowballs and teamwork to your advantage to defeat villains.

Villains

  • Herbert P. Bear (duh!)
  • The Box Dragon
  • The Ultimate Proto-bot and his minions
  • Shadowpeng (most major villain in TND)
  • The Abominable Snow Puffle
  • Several villains from Club Penguin Fanon Wiki
  • Cantdance
  • Darry the Destroyer Dude
  • Uncle Arctic
  • Samaurai
  • Klutzy with an L-92 Dart Shooter
  • Raoxgerabbdragakeorseeepkeyroostdooarzilla(animals of Chinese zodiac put together)




Pin Player

You play a pin that you put in the player card. You get special abilities based on the pin that allow you to accomplish goals and such. You start with Level 1. Once you get to Level 10, you become a background. At Level 20, you become a puffle. And at Level 30, you become a penguin.


Waterfall Realms

At Hidden Lake, if you drill in front of the right waterfall, you fall into Waterfall Realms.

It is a magical and mystical place. When you fall, you land in Jungle Patch. A fairy comes and tells you about the game. Then, she gives you mystical powers. The powers are for monsters that are running around. If you defeat one, you can choose to catch it or not catch it. It has a certain power that will help you accomplish goals.


Rooms: