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Invention Cabinet: Difference between revisions

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imported>ShrimpPin 24
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imported>Lego97
Undo revision 266515 by ShrimpPin 24 (talk)
 
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Hey Club Penguin wiki, Im back! Shrimppin 24. Eat it wierdos!
The '''Invention Cabinet''' is a small cabinet that is seen outside the [[Gadget Room]] in [[Mission]]'s 1-11. The cabinet only has 3 metal gates locking away some of G's failed designs. Except for the [[Solar-Powered Flashlight]] which actually really worked. The only known purpose for the Invention Cabinet, is that [[Gary the Gadget Guy]] probably ran out of space in the Gadget Room. In mission 7 you have to use the secret code to unlock the gate holding the [[Electromagnets|Electromagnet 2000]]. The invention cabinet was destroyed in the [[Popcorn Explosion]]. The other item in the cabinet is the [[Rubber Duck]].
 
The invention cabinet is also seen in ''[[Club Penguin: Elite Penguin Force]]''.
 
[[File:Flaslight.png|thumb|]]
[[Category:PSA]]

Latest revision as of 13:53, 20 August 2011

The Invention Cabinet is a small cabinet that is seen outside the Gadget Room in Mission's 1-11. The cabinet only has 3 metal gates locking away some of G's failed designs. Except for the Solar-Powered Flashlight which actually really worked. The only known purpose for the Invention Cabinet, is that Gary the Gadget Guy probably ran out of space in the Gadget Room. In mission 7 you have to use the secret code to unlock the gate holding the Electromagnet 2000. The invention cabinet was destroyed in the Popcorn Explosion. The other item in the cabinet is the Rubber Duck.

The invention cabinet is also seen in Club Penguin: Elite Penguin Force.