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Elite Penguin Force: Difference between revisions
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*The entrance to the Command room on Club Penguin is in the closet on the far right of the PSA HQ | *The entrance to the Command room on Club Penguin is in the closet on the far right of the PSA HQ | ||
== | == Plot == | ||
You take on the role as a EPF agent solving missions and keeping club penguin safe. In most of them missions you try to stop test bots what G had invented and must prevent them from destroying Club Penguin. | |||
[[Category:PSA|1]] | [[Category:PSA|1]] | ||
[[Category:DS]] | [[Category:DS]] | ||
[[Category:Club Penguin]] | [[Category:Club Penguin]] |
Revision as of 22:59, 25 December 2009
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Were you looking for the game Club Penguin: Elite Penguin Force?
The Elite Penguin Force (commonly called the EPF) is a special group of highly skilled P.S.A. Agents (Called EPF Agents) chosen by the Director of the P.S.A., that appear exclusively in Club Penguin: Elite Penguin Force. The EPF HQ is the Command Room, located inside the dresser of the P.S.A. HQ.
Trivia
- If you look in the Elite Penguin Force case you would find a code that gives you access to the Command Room, a certificte that would say your are an EPF Agent, a Spy Phone (Command Room teleport included) and 1500 coins.
- In the game, the password to the Command Room is "3000", like Gary's invention.
- There are puffles in the game, known as Elite Puffles.
- The dresser appeared a few days before the game's release, making some penguins suspicious.
- You don't need to insert the password on Club Penguin, but in the game you do.
- The Cove is not in this game. Not many penguins are sure why.
- The entrance to the Command room on Club Penguin is in the closet on the far right of the PSA HQ
Plot
You take on the role as a EPF agent solving missions and keeping club penguin safe. In most of them missions you try to stop test bots what G had invented and must prevent them from destroying Club Penguin.