This article is about something that was for a period of time, or is no longer, in Club Penguin.
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The Hydra was the three-headed robotic dragon found in Ye Knight's Quest 3. It was made by Gary for the Medieval Party 2011. It has a red head, a blue head, and a yellow head. Herbert and Klutzy used it to attack the EPF and the Island. It was destroyed by EPF Agents. In Greek mythology, there is also a hydra, but not always with three heads. The Hydra came back during the Medieval Party 2012, playing the same role it did the previous year.
If you got hit by the Red heads' fireball, you will be blasted back into the next room. To defeat this head, you must throw snowballs at it until it malfunctions. If you got hit by the power of this head, you will be sent back to the Hall of Hints or the Everyday Phoning Facility. There is also a furniture item called the Red Hydra Head.
If you get hit with the blue heads' iceball, you will be frozen in place for a few seconds. To defeat this head, you must time a few snowballs to hit the pot of lava while it is over this head. If you get hit by the power of this head, you will be frozen and nothing will happen. There is also a furniture item called the Blue Hydra Head.
To defeat this head, you must wear a shield, and go where the dragon's beam will hit you. The shield will then deflect the beam, and make it go back and hit the head. This is the weakest head, since it's easy to defeat and nothing happens if you get hit by its power. The possible reason is because it could be normal light. There is also a furniture item called the Yellow Hydra Head.
Sources and References
- The sign in the Hall of Hints says Defeat the Hydra. Hydra is in the singular, so, the three heads are only one Hydra
- Gary can't attend the party, because (according to rumors), he's busy working on a 'three-part' project.